![]() ![]() ![]() What keeps them from being competitive is their low accuracy and high damage dropoff, which limits their engagement range to short range. They are most effective in Source, where their damage is higher. This, combined with their light weight and low recoil and spread in Global Offensive, makes them effective for spraying and shooting on the move. Their damage isn't very high, but slightly better than the spawn pistols, usually requiring 1 less shot to kill for bodyshots. They are coded to use 9x19mm despite their name. The Dual Berettas have a high rate of fire and large magazine size and reserve ammunition capacity. In Global Offensive, they cost a cheaper $300 as opposed to $800 from the previous Counter-Strike games, which made them the most expensive pistol in these games. In-game, the Dual Berettas are moderately powerful semi-automatic pistols (always dual-wielded in pairs, one in each hand) that were originally available only to the Terrorists, but available for both factions since Global Offensive. The Dual Berettas in Global Offensive are Beretta M9A1 pistols in inox steel and with wooden grip panels. ![]() ![]() 40 Dual Elites Counter-Strike, Condition Zero, and Source were Beretta 92G Elite II pistols, and the name also indicates that they are partially based on the Beretta 96 series, which uses. Some skins are specific to a weapon like the P250 x-ray is not the same as the M4A4 x-ray, the specific gun is listed to the right in parenthesis if it applies to the skin.The Beretta 92 is a series of 9x19mm semi-automatic pistols manufactured by Beretta of Italy, with the 92FS variant adopted by the US Military under the name Beretta M9. Numbers are in front, might want to use Ctrl+f to find the skin. This is the first number in the !gen command and determines which weapon you are spawning in. If wear and pattern do not matter, leave them out of it. To use them in a skin server, type !gen 1 2 3 0.4, the first number is the weapon, second number is the skin, third is the pattern, and fourth is the wear. Has the codes for each weapon (Guns and Knives) and the different codes for each skin. ![]()
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